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A fun game |
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with plenty of options |
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to while away some hours |
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I received much help with this program,
especially: |
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Vik, for much help with programming stuff I
didn’t get |
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Randy Winch, for graphics, and general support |
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My children, Alexander and Savannah, who played
the game and pointed out lots of cool stuff I could do, and even a couple
bugs. |
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Basic game play can be summed up in a few words:
try to get three or more candies in a row horizontally or vertically.
That’s it. |
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When you do so, the candies will disappear, and
those above will move down to fill the space created. If more
three-in-a-rows are created by this, those will disappear also. |
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Candy is Dandy version 1.5 can handle up to 99
different graphics sets. To install an additional graphics set, just make a
new folder “Set X,” where X is any number from 4 to 99 under your main
Candy is Dandy folder. Just keep in mind that you need to have a Set 4
folder before you can have a Set 5, etc. |
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You can download new graphics sets from the Graphics
Set website. We’re always adding new ones for your gaming pleasure! You can
even make your own! |
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If you want to make custom graphics sets, either
to submit to the web site or to use on your own, follow these instructions: |
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There are eight basic candies in a set, named
C1.bmp through C8.bmp. They must be 64x64 pixels, any resolution, 24-bit
color, and uncompressed. |
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You must also make a selected set, named C1S.bmp
through C8S.bmp, based on the above set, but with some way to show that
they are selected. I usually use an orange border, but you can get
creative, as long as it’s obvious the candy is selected. |
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The lower-left hand corner pixel determines the
background, or “transparent” color. |
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You should attempt to make sure that there is no
“anti-aliasing” around the candy, as this can look real ugly with different
colored background, and appear as a “halo.” |
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You may add a “Description.txt” to your candy
set which describes it in a single line. |
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This is the dialog that allows you to change the
various game options. |
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Uncheck Background Music to turn off the theme
song. |
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Uncheck Sound Effects to turn off the game
sounds. |
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Uncheck Auto Hint and the game will no longer
show how many moves you have available. |
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Press the Change button and you can edit all
sounds. |
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The Graphics Set may be any number from 1 to 99
(assuming you have that many sets). You may change graphics sets
graphically by using the Change Graphics button. |
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This is the dialog where you can choose the
various sounds that the game makes. Please note that only MIDI and WAV
sounds are currently supported. MP3s are explicitly NOT supported. |
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The Background Music is where you choose your
background music. To play one song repeatedly, type a name in the File box
or use Browse to select. To have songs play randomly from a folder of many
MIDIs or WAVs, use the Folder box or choose Browse to select. |
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The Move Sound is the sound heard when moving
pieces. |
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The Bad Move Sound is the sound heard when you
try to move somewhere you can’t. |
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The Drop Sound is the sound heard when pieces
are dropping down. |
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For the three sound effect types, you can choose
“Reset” to reset it to the game default, or uncheck its checkbox to
selectively turn off that sound. |
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There’s not really much to say about this one.
This is what you see when you successfully get a high score in the game
and/or press the “High Scores” button. Press the clear button to clear all
scores (as shown below). The clear button is irreversible. |
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Version 1.5 of Candy is Dandy has the ability to
save your game in progress and/or load an older game. |
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Press the Save/Load Game button and a dialog
(below) will pop up. Click what you want to do, then load or save the file
from the standard open or save dialog box. |
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When you press the Hint! button, one of the
candies that you can legitimately move will flash for approximately ¾
second. All you have to do is look around it to see where you can move it. |
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There is a price extracted from pressing the Hint!
button, however: your score is reduced by 3 times the Move Per Score value
currently in effect for the level you are on. |
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If you minimize the game (either by pressing
minimize on the game or by pressing ESC on your keyboard), the game will
“hide” on your taskbar, and look (more or less) like the Windows
Calculator. |
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I have been told reliably that does not always
work correctly under WinME, however, I have determined that this is
probably a bug in Windows ME, not my program. |
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For this reason, and several others, I made it
an Option now. |
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The levels in the game go from 1 to 99 (good
luck getting to level 99 ;-). If you actually *do* get to level 99, the
game is over. |
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At level 1, you get 10 points for every candy
removed from the board. |
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At levels 2 - 4, you get 20 points for every
candy removed from the board. |
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At levels 5 – 8, you get 30 points for every
candy removed from the board. Also, at level 5, a new candy is introduced
to make the game a bit harder. |
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At levels 9 – 14, you get 40 points for every
candy removed from the board. Also, at level 9, a new candy is introduced
to make the game a bit harder. |
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At levels 15+, you get 50 points for every candy
removed from the board. |
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The levels are as follows: |
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Level 1: Score 0 |
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Level 2: Score 1,500 |
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Level 3: Score 4,000 |
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Level 4: Score 6,500 |
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Level 5: Score 9,000 |
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Level 6: Score 13,000 |
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Level 7: Score 17,000 |
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Level 8: Score 21,000 |
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Level 9: Score 25,000 |
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Level 10: Score 32,000 |
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Level 11: Score 39,000 |
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Level 12: Score 46,000 |
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Level 13: Score 53,000 |
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Level 14: Score 60,000 |
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Level 15: Score 67,000 |
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Level 16 to 98: 68,000+10,000 per level from
there on |
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Save your game at the start of every level and
at the 50% point. Then, if you get “No More Moves,” play again, and load
the last game. Make different choices as to moves, or even the same
choices, and different candies will drop down. Chances are, you’ll succeed
the next time. |
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Leave a single move at the bottom and don’t play
that one unless you absolutely have to. That way, your game will go on. . . |
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The primary place to get help for the Candy is
Dandy game is at the Candy is Dandy forum at AnswerView. |
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You can visit Micro Innovators/Ernest
Fairchild’s website at http://www.public.asu.edu/~ernestf |
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You can also e-mail me at efairchild@home.com if
you wish. |
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